sorry Korn for hlstatsx, i dont know why the hell they counted any kill on the server 1. only the server tracking was enabled, so the server overview is available as a proof of instability. sorry.
in the last times the answers to support tickets at lavitron look more like responses of a selfish kid rather than of a serious person trying to help.
since that last change to 32-bit libraries (something is making a problem to us after that change), they have also limited the server fps to 125. but the server fps rates are completely unstable now and going sometimes even down to 20, at least when looking on these rates in hlsw and comparing to our other 6 servers. so to my opinion this 125 fps limitation or whatever related to that does not work correctly.
i have written a ticket to them describing my suspicion, but they write to me that the server fps has a rock stable value of 125 fps. nevertheless i still think there is a problem related to that, but the guys just have no clue. neither they had a clue in some other cases before though it was still possible to solve those cases.
i will probably allow myself a last chance to give them, since for many months the server ran fine and the support tried to be friendly, but this will be the last one (andi am not sure if its is worth it).
anyone has a suggestion for a good gameserver hoster?
thanks anyway for the feedback.