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| Beschreibung der Funktionsweise | Title : Modularity Type : Half-Life 2 deathmatch Date : june 27th 2006 Filename : modularity.bsp Filesize : 8,53 MB Author : BlisTer Page : http://www.snarkpit.net/users.php?name=BlisTer Email : knef_ac@hotmail.com INSTALLATION: unzip to ..\Valve\Steam\SteamApps\yourusername\half-life 2 deathmatch\hl2mp\maps\ INFORMATION/CREDITS: This was made for the Snarkpit 2006 competition. It's a continuation of my usual style, this time exploring a "modularity" concept: making a fairly complex design with a handful of building blocks. Apart from an elevator trim texture (credit to cncr04s), a light fixture texture (credit to Nicosoft) and a few trivial valve textures, all main materials were self made. 1 material was made from a starting design of a texture by fox1 (thx for that m8). 2 Materials were based on valve textures. As always, a shoutout goes out to the nice ppl of Snarkpit. |