dm_attack_house_tsgk (Last Version/Updated)

New House Map! :mrg:

gtamike_TSGK
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dm_attack_house_tsgk (Last Version/Updated)

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Gepostet: 01.04.2009 - 16:25 Uhr  ·  #1
Name: dm_attack_house_tsgk (Last Version/Updated)

Autor: gtamike_TSGK

Let me know what you think of the map. ;)
Fill free to add it to your server.

About

The map is a normal looking house map.

You can choose to fight on the ground outside and inside of the house. You can also use some of the house roofs to get around. The gameplay is fast and you can’t get lost if you tried. The house is a very good size for 1 VS 1 or even a team match (theres 32 well placed player spawns).

There’s many escape routes in the map doors, vents, windows and teleporters. The weapon and items layout is well balanced so the players has to move round to collect them instead of staying in one area.

There are 3 traps in the map one is in the super charger room (a spike trap) and the other is a pool trap, the 3rd trap you can find. The traps are for greedy players that like to always have max suit, looking at the trap will make them think twice about going in.

The lighting map took along time to get just right. Most of the textures and models are custom. Some of the hl2 textures (like plaster) I have improved with grain detail like used in ep2, also a nice render on wood floor, tiles and white wall.

There are some other small details in the map like playable radio, moving fish, swimming pool, toilet flush etc... that gives a nice house fill to the map. There are also some small easter eggs/secrets in the map, again does not change gameplay but giving the player a house fill and more fun to the map.

Thanks to map beta testers, Balle_TSGK, StonedCabbage_TSGK, Shimmy_TSGK and Osiris_TSGK.















Have Fun :cgun:

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DrEaMs
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Re: dm_attack_house_tsgk (Last Version/Updated)

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Gepostet: 01.04.2009 - 17:47 Uhr  ·  #2
aah Easter eggs, just download ^^
[B§] Skywalker
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Re: dm_attack_house_tsgk (Last Version/Updated)

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Gepostet: 01.04.2009 - 22:03 Uhr  ·  #3
Beast, die muss auf deinen Server! ^^
Brilliant InnOCence
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Re: dm_attack_house_tsgk (Last Version/Updated)

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Gepostet: 02.04.2009 - 01:41 Uhr  ·  #4
looks a little bit like the combat house .-)

nice work
gtamike_TSGK
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Re: dm_attack_house_tsgk (Last Version/Updated)

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Gepostet: 03.04.2009 - 01:25 Uhr  ·  #5
I won't give away anymore secrets away (on forum) theres a telporter in the garage behind the car, look for a very small sign and blood.

[img][http://img25.imageshack.us/img25/9705/dmattackhousetsgkrc2fff.jpg]http://img25.imageshack.us/img25/9705/dmattackhousetsgkrc2fff.jpg[/img]
gtamike_TSGK
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Re: dm_attack_house_tsgk (Last Version/Updated)

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Gepostet: 07.07.2009 - 00:30 Uhr  ·  #6
dm_attack_house_tsgk_final is out

Final Map Update List

Removed Window in garage (This improves navigation in that area)
Improved Valve carpet textures (more detail)
Added very useful Poster in Radio room
Added physic model blinds (move when shot)
Added custom blue ring teleport effect (basement)
Added extra start sound for spike trap
Added extra start sound for hev shock trap
Added sprites on GTA pool trap button (to help show button)
Added another vent near basement stairs
Added a 2nd button for the spike trap (in box area/help text)
Added a sound for vending machine
Added a sound for garage teleport (with spark effects)
Added a sound for teleport by pool
Added HP on basement stairs
Added light near jacuzzi (many use to be jumping on to get to above vent)
Added tap in large hot tub
Added small help/hint text on walls e.g. combat box area etc (requested)
Added support brush detail to side of house (use as cover)
Added sparks to broken TV in kitchen
New prop in radio room
Moved the 2 wood boxs outside by pool
Box in wood area can be moved by pressing the use button (hint text available)
Other tweaks have been made to gameplay.

Download link (last Version) 15 July 2009
http://www.mediafire.com/?shar…9596947fc8

http://forum.tsgk.com/viewtopic.php?mode=attach&id=6654

Have Fun 🆒
gtamike_TSGK
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Re: dm_attack_house_tsgk (Last Version/Updated)

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Gepostet: 02.05.2010 - 21:28 Uhr  ·  #7
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